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Strangers 3–Y-axis

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Strangers from across time and space, brought together in a vast, labyrinthine complex of unknown purpose. Why have they been gathered, and what will they discover? In this session the group discovers two new, distinct areas, and encounter some surprising turns of events.

“Strangers” is run by Al, using QAGS.

This session features:

  • Hercules McCain, cattle wrangler and upstanding gentleman.

  • Wilson Achilles Xan, smartboard courier and parkour enthusiast.

  • Melody, personal assistant model android.

  • “The Dude”, who doesn’t say much.

  • Marcus Leonis, officer of the IX Hispanic Legion and engineer.

Introductory and lead-out music is “Where Am I?” by Hamst3r.

Mentioned in this episode:

Catchyourhare.com/diceroller

Magical Burst

GM Emulator

Mouseguard

Dark Crystal RPG

Burning Wheel

Source Article from http://polt.libsyn.com/strangers-3-y-axis

Posted on
Friday, April 13th, 2012
Filed under:
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Strangers.
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2 Comments to “Strangers 3–Y-axis”

Hey, thanks!

Glad you’re enjoying it despite the weirdness. Part of the idea of the game is to look at how people might react to an extremely unfamiliar environment, especially in a group of absolute strangers.
As for QAGS, I gotta say that while I’m still not using it to its full potential, I really like the system.
And my players really are the best for putting up with this and doing such a good job with it.

May 16th, 2012
Al

I’m really enjoying the Strangers series so far. The world is strange to say the least, and I can’t help thinking of some great SF novels I’ve read in the past (Pushing Ice by Alastair Reynolds first came to mind, followed by the Rama sequels by Arthur C. Clarke and Gentry Lee).

It also shows off QAGS ability to be the system for a fairly serious SF story. Good job, gang!

May 15th, 2012
Grimpen
Adapted Theme from Revolt Basic theme by NenadK.